AI Insights · Timothy · April 2022
Top 5 PVP Games on Android in Italy: Q1 2022
Discover the performance trends of the top 5 PVP games on the Android platform in Italy during Q1 2022, highlighting weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 PVP games on the Android platform in Italy showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period.
Coin Master from Moon Active saw a consistent rise in weekly revenue, peaking at approximately $306K towards the end of March. Weekly downloads experienced a noticeable spike, reaching around 21K in the week of January 24, before stabilizing around 16K by the end of the quarter. Active users increased steadily, growing from 234K at the start of January to 278K by the end of March.
Empires & Puzzles: Match-3 RPG by Small Giant Games showed significant fluctuations in weekly revenue. After starting the quarter at $84K, it peaked at around $135K in mid-March. Weekly downloads remained relatively stable, hovering around 2K to 3K throughout the quarter. Active users showed a slight decline, starting at 47K and ending at 42K by the end of March.
Brawl Stars from Supercell demonstrated a dynamic revenue trend with a peak of approximately $141K in mid-January. Weekly downloads varied between 15K and 22K, with a notable peak of 20K at the end of February. Active users remained robust, starting at 960K and reaching a high of 1.28M by the end of January before stabilizing around 1M.
Roblox by Roblox Corporation experienced a decline in weekly revenue from $110K at the end of December to around $61K by the end of March. Weekly downloads saw a downward trend, starting at 38K and ending at 28K. Active users, however, remained strong, starting at 1.47M and maintaining around 1.39M towards the end of the quarter.
Finally, PUBG MOBILE by Level Infinite had a mixed performance. Weekly revenue fluctuated, peaking at approximately $77K in mid-January before stabilizing around $44K by the end of March. Weekly downloads showed a downward trend, decreasing from 16K in early January to about 8K by the end of the quarter. Active users remained relatively stable, fluctuating around 100K throughout the period.
These insights are based on data from Sensor Tower, and more detailed information can be found on their platform.